Getting Started
- Login as wizard and run
promote yourname 1 Domain - Enter Wizard Castle:
castlefrom workroom - Use QCS menu:
qcsor direct commands
Your workspace: /domains/wizard/YOURNAME/area/
Basic Workflow
qcs create npc Coalition Grunt
qcs modify grunt short "CS Grunt"
qcs modify grunt long "Standard Coalition soldier."
qcs modify grunt race "human" level 3
qcs modify grunt weapon "/std/weapon/rifle_tx500"
qcs deploy grunt /domains/new_camelot/barracks
Create NPC (TTRPG Monsters)
qcs create npc Brodkil Berserker
qcs modify brodkil race "brodkil" level 6
qcs modify brodkil aggressive true
qcs modify brodkil damage "4d6" type "fire"
qcs deploy brodkil /domains/rifts/wasteland
Key properties: race, level, aggressive, damage, weapon, armor
Create Room (TTRPG Locations)
qcs create room Coalition Outpost
qcs modify outpost short "Coalition outpost"
qcs modify outpost long "Deadly force authorized."
qcs modify outpost exit "north" "/domains/rifts/border"
qcs deploy outpost /domains/rifts/border
Create Weapons (Mega-Damage)
qcs create weapon Vibro-Blade
qcs modify vibro short "vibro-blade"
qcs modify vibro damage "3d6+2" type "md" mdc 20
qcs deploy vibro here
Create Armor
qcs create armor Coalition Heavy
qcs modify heavy short "CS heavy armor"
qcs modify heavy ac 16 mdc 100 weight 40
qcs deploy heavy here
Modify Properties
| Property | Example |
|---|---|
short | "a Coalition patrol" |
long | "CS soldiers hunting demons." |
race | "d-bee" "brodkil" "dragon" |
level | 5 |
damage | "4d6+2" "2d4x10" |
type | "md" "sd" "fire" "plasma" |
aggressive | true |
exit | "north" "/path/to/room" |
Full TTRPG Example: Demon Incursion
# Room
qcs create room Demon Nest
qcs modify nest short "demon lair"
qcs modify nest long "Pulsing walls of flesh."
# NPCs
qcs create npc Demon Lord
qcs modify demon race "demon" level 12 aggressive true
qcs modify demon damage "6d6" type "plasma"
qcs create npc Demon Minions x3
qcs modify minion race "demon" level 4
# Deploy
qcs deploy nest /domains/rifts/hellpit
qcs deploy demon nest
qcs deploy minion nest
TTRPG Example: Glitter Boy vs Demon
# Create battlefield and combatants
qcs create room Ruined Highway
qcs modify highway short "ruined highway"
qcs modify highway long "Twisted asphalt and burning wreckage."
qcs create npc Glitter Boy
qcs modify glitterboy short "Glitter Boy armor" race "human" level 14
qcs modify glitterboy weapon "/std/weapon/gb_thermal"
qcs modify glitterboy aggressive true
qcs create npc Hell Demon
qcs modify helldemon race "demon" level 10 aggressive true
qcs modify helldemon damage "5d6" type "plasma"
# Deploy
qcs deploy highway /domains/rifts/warzone
qcs deploy glitterboy highway
qcs deploy helldemon highway
TTRPG Example: CS Patrol
# Create patrol group
qcs create room Patrol Post
qcs modify post short "Coalition patrol post"
qcs modify post long "A fortified listening post along the border."
qcs create npc CS Patrolman x4
qcs modify patrolman race "human" level 4
qcs modify patrolman weapon "/std/weapon/rifle_tx500"
qcs modify patrolman aggressive false
qcs deploy post /domains/rifts/border
qcs deploy patrolman post
Common TTRPG Races
| Race | Typical Level | Notes |
|---|---|---|
| Brodkil | 4-8 | Large, reptilian humanoid with strong melee ability. |
| D-Bee (d-bee) | 1-6 | Demihuman beings with varied abilities and anatomies. |
| Dragon Hatchling | 5-12 | Young dragons; dangerous and fast growing. |
| Glitter Boy (pilot) | 12-16 | Powered armor suit with extreme firepower and defense. |
| Coalition Soldier | 3-7 | Standard human military unit, often MD-equipped. |
| Demon | 6-15 | Supernatural creatures with varied resistances and attacks. |
Troubleshooting
Permission denied
If you see a permission denied error when creating or deploying, check that you have wizard privileges. Run promote yourname 1 Domain if you are an admin user, or ask a server administrator to grant the correct role. Also verify filesystem permissions for your workspace path.
File not found or invalid path
If qcs deploy reports a file not found error, confirm the target path is valid and spelled correctly. Use the full domain path, for example /domains/rifts/hellpit. Use qcs list to view available workspace objects before deploying.
Unexpected behavior
When an object does not behave as expected, inspect its properties with the console or in-game commands. Recreate the object in a test room to isolate property issues before deploying to live areas.
Commands Reference
qcs- Menu interfaceqcs create <type> <name>qcs modify <name> <prop> <value>qcs deploy <name> <location>qcs list- Workspace contents