AetherMUD QCS Guide

Quick Creation System for TTRPG Content

Getting Started

  1. Login as wizard and run promote yourname 1 Domain
  2. Enter Wizard Castle: castle from workroom
  3. Use QCS menu: qcs or direct commands

Your workspace: /domains/wizard/YOURNAME/area/

Basic Workflow

qcs create npc Coalition Grunt
qcs modify grunt short "CS Grunt"
qcs modify grunt long "Standard Coalition soldier."
qcs modify grunt race "human" level 3
qcs modify grunt weapon "/std/weapon/rifle_tx500"
qcs deploy grunt /domains/new_camelot/barracks

Create NPC (TTRPG Monsters)

qcs create npc Brodkil Berserker
qcs modify brodkil race "brodkil" level 6
qcs modify brodkil aggressive true
qcs modify brodkil damage "4d6" type "fire"
qcs deploy brodkil /domains/rifts/wasteland

Key properties: race, level, aggressive, damage, weapon, armor

Create Room (TTRPG Locations)

qcs create room Coalition Outpost
qcs modify outpost short "Coalition outpost"
qcs modify outpost long "Deadly force authorized."
qcs modify outpost exit "north" "/domains/rifts/border"
qcs deploy outpost /domains/rifts/border

Create Weapons (Mega-Damage)

qcs create weapon Vibro-Blade
qcs modify vibro short "vibro-blade"
qcs modify vibro damage "3d6+2" type "md" mdc 20
qcs deploy vibro here

Create Armor

qcs create armor Coalition Heavy
qcs modify heavy short "CS heavy armor"
qcs modify heavy ac 16 mdc 100 weight 40
qcs deploy heavy here

Modify Properties

PropertyExample
short"a Coalition patrol"
long"CS soldiers hunting demons."
race"d-bee" "brodkil" "dragon"
level5
damage"4d6+2" "2d4x10"
type"md" "sd" "fire" "plasma"
aggressivetrue
exit"north" "/path/to/room"

Full TTRPG Example: Demon Incursion

# Room
qcs create room Demon Nest
qcs modify nest short "demon lair"
qcs modify nest long "Pulsing walls of flesh."

# NPCs
qcs create npc Demon Lord
qcs modify demon race "demon" level 12 aggressive true
qcs modify demon damage "6d6" type "plasma"

qcs create npc Demon Minions x3
qcs modify minion race "demon" level 4

# Deploy
qcs deploy nest /domains/rifts/hellpit
qcs deploy demon nest
qcs deploy minion nest

TTRPG Example: Glitter Boy vs Demon

# Create battlefield and combatants
qcs create room Ruined Highway
qcs modify highway short "ruined highway"
qcs modify highway long "Twisted asphalt and burning wreckage."

qcs create npc Glitter Boy
qcs modify glitterboy short "Glitter Boy armor" race "human" level 14
qcs modify glitterboy weapon "/std/weapon/gb_thermal"
qcs modify glitterboy aggressive true

qcs create npc Hell Demon
qcs modify helldemon race "demon" level 10 aggressive true
qcs modify helldemon damage "5d6" type "plasma"

# Deploy
qcs deploy highway /domains/rifts/warzone
qcs deploy glitterboy highway
qcs deploy helldemon highway

TTRPG Example: CS Patrol

# Create patrol group
qcs create room Patrol Post
qcs modify post short "Coalition patrol post"
qcs modify post long "A fortified listening post along the border."

qcs create npc CS Patrolman x4
qcs modify patrolman race "human" level 4
qcs modify patrolman weapon "/std/weapon/rifle_tx500"
qcs modify patrolman aggressive false

qcs deploy post /domains/rifts/border
qcs deploy patrolman post

Common TTRPG Races

RaceTypical LevelNotes
Brodkil4-8Large, reptilian humanoid with strong melee ability.
D-Bee (d-bee)1-6Demihuman beings with varied abilities and anatomies.
Dragon Hatchling5-12Young dragons; dangerous and fast growing.
Glitter Boy (pilot)12-16Powered armor suit with extreme firepower and defense.
Coalition Soldier3-7Standard human military unit, often MD-equipped.
Demon6-15Supernatural creatures with varied resistances and attacks.

Troubleshooting

Permission denied

If you see a permission denied error when creating or deploying, check that you have wizard privileges. Run promote yourname 1 Domain if you are an admin user, or ask a server administrator to grant the correct role. Also verify filesystem permissions for your workspace path.

File not found or invalid path

If qcs deploy reports a file not found error, confirm the target path is valid and spelled correctly. Use the full domain path, for example /domains/rifts/hellpit. Use qcs list to view available workspace objects before deploying.

Unexpected behavior

When an object does not behave as expected, inspect its properties with the console or in-game commands. Recreate the object in a test room to isolate property issues before deploying to live areas.

Commands Reference

  • qcs - Menu interface
  • qcs create <type> <name>
  • qcs modify <name> <prop> <value>
  • qcs deploy <name> <location>
  • qcs list - Workspace contents